Episode Interactive

Episode Interactive

Pocket Gems
Mobile iOS and Android

Key Skills

product vision, strategy, user research, usability testing, storyboarding, prototyping, design operations

What is it

Episode is an interactive story-telling platform for mobile. It was the first of it’s kind, combining gameplay and narrative on mobile to create a new form of story-telling.

The platform includes a writer’s portal where anyone can sign up to write their own stories and publish them to Episode readers worldwide.


Why I joined

Episode was not just a game, it was also a product and a service. I wanted to tackle a larger project working on a complex product system with multiple fronts.

I could continue to develop as a design leader at Pocket Gems by introducing and refining the design process I established on Wild Beyond.

Episode leadership was interested into adapting user research with their current development process. Combined with a strong relationship with their community, I had a great opportunity to hone my user research skill set.


I joined as Lead Designer on a newly established R&D team focused on re‑envisioning the core Episode experience.


What I accomplished


What I learned

Bite-sized Research
We were able to quickly gain robust insight on key questions by utilizing multiple qualitative and quantitative datasets. We did this by running multiple small tests with a variety of methods (onsite interviews, remote user tests, surveys, a/b testing) in parallel.


Wild Beyond